Wednesday, 29 May 2013

WIPWednesday - Ultramarine Heresy era Skyhunter Jetbikes.

So, those of you following the #warmongers over on twitter might have spotted the recent trend (not a pun) of having a hashtag for each day of the week to post stuff under. It started with #MiniatureMonday which was and is fantastic, however it was used for all different types of hobby progress, from finished models, to WIP shots, and so on. In a stroke of genius a bright spark (not sure who, please let me know and I'll edit) split the week into nice categories.

Today is Wednesday and so it's time to show off a Work In Progress. I think this is my first use of this particular hashtag, which is surprising since almost all my collection is a WIP!

I've been working on my Forge World Jetbikes today. I'd assembled the kits last week but this was my first chance to slap some paint on them. All I've got so far is a first coat of blue, a bit of metal and a brief outline of where the white stripes are going to go.


What I also got done today, and not a WIP, were the bases they'll be mounted on. I ordered quite a few different size bases from a great chap named Roy, and his company Fantascape. These are his 60mm artillery bases, which I drilled a hole into to mount the flying stick. He does loads of different styles, and the really great thing about his products are they come in so many different shapes and sizes, covering very nearly every type of base you'll need for a whole army.


Please have a look at his site/shop and follow him on twitter / facebook. Cheers.

Thursday, 9 May 2013

Heresy Era Ultramarine Army Started!

Last September was when it all started. I was lucky enough to go to Games Day, and picked up a copy of Horus Heresy Book one: Betrayal from the Forge World stand. I didn't pick up any kits except for the Angron model, as I knew if I made a spur of the moment choice it would get very expensive very fast.


Cataphractii
Recon Squad
For the past few months I've been reading the army list contained in that great tome, generating many lists, each one completely different. I love the flexibility it offers. From the shear amount of unit choices, to the countless wargear options, and all the rites of War that change your force organisation.

My first few lists were attempts to shoehorn all of the cool shit into one army. There wasn't really a theme, or a strategy behind it other than what looks awesome. This process produced some wildly expensive and sprawling Apoc sized lists, everything is just amazing. I had to rethink my approach to this.

Last month, I attended the Forge World Open Day and as always they had a lot of new kits on show. With the majority of options in the book now available it was time to knuckle down and come up with a feasible list to work towards. The Recon Squad in my opinion are some of the best looking sculpts for a Space Marine ever, and I knew I had to have them in my army somewhere. What this sparked was the idea of a fast moving, scouting and recon army. Wildly different from any army I've previously made. I'm usually a complete Elites fanboy, I love terminators and Crisis Suits, so stepping wholeheartedly into the Fast Attack slot was new territory for me.

Here's the 1500 point list I've come up with -

  • Praetor on a Jetbike.
  • A 10 man Assault Squad.
  • 10 man Tactical Squad in a Rhino.
  • An Outrider bike Squad.
  • 5 Recon Space Marines.
  • Cataphractii Terminators with loads of different weapons.
  • A Land Raider Proteus for the Terminators.
  • Finally a Jetbike Squadron.

The Proteus
Jetbikes!
With that sorted, I started planning what I'd need to order to get the ball rolling. Thankfully I just got my bond back from the old flat, and as I'd already paid the bond on the new house it was kind of surplus. This meant I could order a sizable chunk of my army in one go and leave the smaller kits for ordering every now and then.

Yesterday my order got dropped off by UPS and I was like a kid at christmas, opening each bag, seeing how great the casting on each part was, chopping off the huge blocks of resin to condense the whole thing down. In total I ordered a recon squad, a unit of outrider bikes, a squadron of jetbikes, some Cataphractii terminators and a land raider Proteus. A very daunting amount of resin. Add that to the five mkIV marines and five mkII assault marines I already have and it's a good start to the army. But starting an army has never been a problem for me, it's the finishing it that I need to work on!

Shit loads of 'tank traps'
Outrider squad
Over the course of I don't know how long I'll be posting regular updates of how the Ultramarines are coming together, and hopefully I'll be able to have a game of 30k in the near future!

Have you started a Heresy era army? How did you go about picking a list? Let me know as I'd love to hear what you think about all this!

Tuesday, 7 May 2013

Battle Report - Tau Empire v Chaos Space Marines - Starport Assault


As both forces advanced on the outer buildings of their target, the starport, o'Ralai could see through the dense foliage that these were not the standard Astartes warriors he was used to facing. Where normal space marines appeared unblemished and straightforward, these were horrific to behold. Adorned with spikes, horns protruding from their armour, swirling sigils decorating their battle plate. These were an unknown quantity to him, and so the order was given to hold back and maintain a suitable distance until their style of warfare could be ascertained.

The forces of Chaos had no such reservations, advancing as far as they could up the battlefield. Huge war machines, half mechanical, half something else lumbered along besides the warped marines. Smaller infantry also accompanied them, a tainted mirror of the Tau's gue'la. These immense monstrosities opened fire almost as soon as they were within range of the Tau however the distance proved too great for the reaper autocannons to find their mark.

In retaliation, the hammerhead commander ordered the use of the rail cannon mounted on his hull. A blinding light streaked across the battlefield towards the scuttling human cultists, but despite the clearly superior technology the shot failed to make the first kill. Not willing to lose the initiative while the chaos marines advanced, o'Ralai led by example and fired a high density sabot shot from his experimental submunitions rifle, targeting the Dreadnought. It looked like a pale imitation of their own battle suits, without any of the grace and speed. The shot connected, finding a weak spot in the armoured bulk and detonated. The resulting explosion could clearly be seen from across the battlefield and the nearby chaos marines were caught in the fire. Only one of them failed to clear the area in time, his scream echoing among the port buildings.

Buoyed by his cadres good fortune the Commander ordered the Piranha to advance to a position just in front of the Defiler. Surely it's nose mounted fusion blaster would be able to decimate the construct. Sadly no weak points presented themselves this time and the opportunity was squandered. In retaliation the Defiler let rip with its reaper autocannon once again but the combination of the fast skimmers blinding pace and its disruption pods made it a slippery target and the volley of fire went wide.

On the far side of the battlefield the warped Astartes saw that the XV9s had over reached themselves, jet packing too far away from the bulk of the blue skins. They opened up with heavy bolter and plasma, crippling one of the agile suits and leaving them shaken. This was all the window of opportunity the great winged Daemon Prince needed. He made his move swooping down in a vicious vector strike, and despite the quickly aimed reactionary shots he feasted on the Tau in his clutches, tearing their exo-armour limb from limb, and then mimicking the same ferocity when dealing with the pilots. The Defiler, filled with rage from his failure to even dent the puny skimmer lurched forwards, it's many legs propelling it into the vehicle, wrecking it and leaving it a mangled pile of metal and blood in its wake.

O'Ralai knew that a few early casualties would occur, they needed to understand the capabilities of their new foe, and he knew that their lives had not been in vain, they had given theirs to further the greater good. From his vantage point close to the landing platforms he was able to coordinate a fast paced retaliation. Calling upon an elite unit of XV8 Crisis Suits to deep strike onto the field of battle. The raging warp storms surrounding the planet affected their accuracy and they scattered, not too far but just enough to keep them from being a threat immediately.

The next stage of the plan was for the two teams of Fire Warriors to take the twin skyshield landing pads. In their nimble Devilfish transports they made light work of the task, opening fire as they disembarked, catching a Cultist and a handful of Possessed in their torrent of pulse fire. Nearby, a cluster of Kroot were being shepherded into action by one of Aun'Li's ethereal cohort, and driven by his inspiring words recklessly fired at the demon prince to avenge the deaths of the hazard suit pilots. The hovering demon easily avoided the volley of fire, and the rounds that did hit were deflected by the armour covering his torso. He laughed at their ridiculous attempt to harm him with such inferior weaponry.

The three Tau crisis team, composed and alert after their rough deep strike found their bearings and sighted a unit of Chosen close by. Taking up firing positions they launched a furious torrent of ballistics and energy beams, scything three of the enemy down in one fell swoop. The Chaos gods, not wanting to be outdone by these young upstarts summoned an entity from the warp, one they believed would annihilate all in its path, but with so much action occurring in such a confined space as the starport the ghostly Obliterator failed to fully materialise. Sensing the commotion in the immaterium the demon prince knew that his masters were observing. His laugh turned to a hideous scream as he flew towards the Tau commander. He wasn't going to let those pesky bird men distract him from slaying the enemy warlord. He'd leave that for the Rhino advancing at full power towards them.

The airborne assault was unrelenting and vicious, the only thing saving o'Ralai was his accompanying marker drones, forgoing their standard priority to skim into the path of the demon's attacks, being utterly destroyed but serving their purpose by sparing the commanders life. On the other side of the landing field the Possessed, emboldened by the bravado of their leader charged head first into the Fire Warriors huddled around their transport. Two of the fire caste were mortally wounded, bleeding out on the hard metal plating. At the sight of such close up violence the remaining warriors fled to regroup and compose themselves. They weren't counting on the demonic fury of their assailants and all were bloody corpses in mere seconds.

Moments too late a further unit of XV8 Crisis Suits landed atop the skyshield from orbit, and although they were equipped to tackle heavy armour efficiently, they gave it their all to avenge their fallen comrades. Fusion bursts tearing Cultists and Possessed apart until only a handful remained. The Hammerhead pilot, ignoring his previous bad form during this engagement switched his targeting priority to support his commander, but due to evasive flying the Prince remained unscathed. He admonished himself and made a mental note that when this was over he would request a change of position, so that a better pilot than he might serve the greater good to better effect.

The opposite landing pad was a blaze of gun fire, the lone remaining squad of Fire Warriors cutting down the Chaos marine unit in front of them to around half size, no doubt inspired to greatness by the presence of the nearby Ethereal. Just below, the XV8 engaged the hulking, tentacled Maulerfiend, causing grievous damage but failing to put the demon engine down completely. The battle was in flux, and while both sides believed they would emerge victorious, neither sides belief was being backed up by battlefield practical.

The landing platform to the far right of the complex was a bloodbath. The Fire Warriors, backed by their suit-clad comrades engaged in deadly combat with a plethora of different Chaos monstrosities. Slowly but surely they were emerging victorious. The Possessed and majority of the Cultists being torn up by their superior fire power. The few remaining humans fled for their lives, not quite ready to give up their souls to the unseen gods of Chaos.

The sister platform held a very different story. An Obliterator finally emerged from the warp with no interference this time, and along with the Chaos marines began to whittle away at the fire caste who were attempting to hold onto the strategic asset. Just below, the wounded Maulerfiend lashed out at the closest thing to it, it's many limbs and whips making short work of the Devilfish transport, silencing its burst cannon once and for all. On the ground opposite them the Demon Prince moved in for the kill. He'd had enough of these stubborn blue aliens and instinctively knew he had to take out their leader to weaken the others. He swooped directly towards o'Ralai who was droneless and isolated. His fury was immeasurable and he hacked and slashed at the armoured suit. He bellowed a mighty roar as he finally penetrated the advanced alloys, utterly wrecking the commanders systems and forcing him to eject and escape the battlefield. The Ethereal and the mob of Kroot nearby, incensed by the fall of their mighty leader turned and opened fire. Maybe it was because the Daemons mind was clouded by the bloodletting, but he failed to avoid the volleys of fire coming from the Kroot rifles. They tore through his power armour and deep into his demonic flesh. The howls and screams of the vile beast eclipsing all other noises on the battlefield. A huge rent opened in real space, into which the demon was pulled, back to the immaterium from where it was spawned.

Now with both warlords out of action, both sides lacked the focus they needed to secure the objective. The lone Chosen marine did his best to control the bastion by sheltering inside. With no way to target him, the nearby XV8 team leveled their weapons at the building. They were equipped to take on heavily mechanised foes, and the bastion crumbled and burst apart like an egg being struck by a hammer.

The Maulerfiend and Defiler went into a rage, slaughtering everything in their path, Crisis suits and Devilfish becoming smouldering wrecks in the onslaught, but the forces of Chaos were no longer in control of the starport. Somewhere in the great beyond, the malevolent gods saw, and were outraged. As quickly as the tainted horde had materialised on the planet, they were apperated away, to receive the judgement and the furious vengeance that would be struck down upon them for their failure.

The Tau, wounded and severely in need of reinforcements were stunned. They had no idea what had just happened, and it took a moment for the battle-weary Ethereal to regain his senses enough to order the regrouping of the scattered squads, begin recovering the prized tech scattered across the field of battle, and to order the recon units to begin the search for o'Ralai's escape system. They had pulled through but only just. He was certain they would not be left alone for long, so their work to bolster their grip on the starport would need to be speedy, and the ships surrounding the planet would need to drop reinforcements to the surface with as much haste as possible.

Wednesday, 24 April 2013

Forces present at the Starport Assault

As I hadn't bought any of the newly released Tau kits, the army I took to try and capture the first location of our campaign was quite a straightforward, unflashy affair, but with some Forge World treats included...

Commander o'Ralai - My Warlord and lone ranger since he's no longer an Independent Character.

2 XV9 Hazard Suits - My recent purchases from Forge World open day. One was equipped with standard twin-linked burst cannons. The other with two fusion cascades. They shall hopefully be being updated in the soon to be released Taros Campaign 2nd edition.

2 squads of Fire Warriors, both in Devilfish - These were going to be my objective grabbers. Fast and with good saves thanks to Jink and Disruption Pods.

Kroot Squad - This was a test run to see if they could hold their own, or if I should just stick to the Tau proper.

3 XV8 Crisis Suits - I armed these for middle range shooting, plenty of missile pods, with a plasma rifle, flamer and fusion blaster thrown in for any situation.

Hammerhead - I've never fielded one before, and with the threat of what my friend would be bringing I thought the strength 10 shots would help massively.

Ethereal - Morale boosting rather than everyone taking bonding knife rituals.

Piranha - Armed with a fusion blaster this skimmer was to be a suicide unit, getting to a threat quickly and hopefully taking it out.

2 XV8 Crisis Suits - These were armed in a much more specific way than the previous team. Twin-linked fusion blasters, a couple of plasma rifles and a pair of shield drones. These were going to be the deep-striking monster killers, fingers crossed.


On the Chaos Marines side, I don't have a complete list of what was taken, but the general impression is still there.

Daemon Prince with wings.

Defiler.

Maulerfiend.

Small squad of cultists.

Marines, with a Heavy Bolter and Plasma gun.

A dreadnought/Hellbrute.

Small squad of Chosen.

A Squad of possessed.

And finally a lone Obliterator.

And there you have it. With that, the scene is fully set for the first battle of the campaign to see who will reign supreme over the planet of Thrask. Next up is the actual battle report, and more narrative based off it. Cheers.

Prelude to the Starport Assault

The planet of Thrask was under the rule of the Imperium. Not that you'd be able to tell by casually looking. Due to its fairly small and innocuous size it was often overlooked. It had no vast deposits of materia to fulfil any imperial tithes. It's strength lay in its inhabitants. Although introduced to concepts of the wider Imperium, the lack of governance meant they remained much as they had been for centuries. This detachment made them ideal in o'Ralai's eyes for annexing into the ever expanding Tau Empire. With a little coercion they would make excellent Gue'vesa.

On board his Custodian class carrier and in conjunction with his ethereal council a plan was formed to make planet fall and introduce the local populace to the concept of the greater good. A concept he was sure they would embrace after being essentially ignored for so long by the oppressive humans.

Due to the lack of any real governance from the departmentus administorum, certain traits in the general populace of Thrask had gone unnoticed for generations. It was also a trait overlooked by the naive and some would say, ignorant, Tau. Psychic ability was rife, and also unchecked. On any other imperial world this would have been identified at an early stage, black ships would ferry back and forth, shipping the dangerous individuals to Terra where they would either be developed to serve the Imperium in life, or to be fed to the Astronomican to keep the Emperors guiding beacon shining.

It was this unchecked pool of psychic ability that had slowly been drawing the attention of the warp. Strange beings in the immaterial realm had taken notice and were hungry. Even if they all were devoured by the onslaught of the armies of Chaos, or twisted and enticed to forgo their souls to the chaos gods, it mattered not.

O'Ralai ordered the air caste in charge of his fleet to ready the Mantas, prepare the Orcas, and outfit the suits ready to make planet fall. As the sun set they launched their stealth invasion, the cover of darkness providing much needed cover. Although he was certain the Gue'la wouldn't have any anti-air capability he wasn't willing to take any risks. The landing site was a stretch of flatland surrounded by a crown of rocky outcrops and few miles to the west of the planets star port. Under advisement from his friend Aun'Li the subtle approach was chosen rather than just dropping the entire might of the Tau directly on top of the facility. The distance wouldn't pose any kind of inconvenience, the fast moving troops he was taking with him would cover the ground in no time at all.

As they disembarked from the huge transports and formed up into cadre groups the evening sky took on a sinister tinge. Out of nowhere clouds rolled in over the hills, and lightning erupted, closely followed by a thunder that raged harder and longer than the venerable commander had ever heard. At first he thought they had grossly underestimated the local population, and many of his cohort went to ground, taking up firing positions as the Piranhas and Tetras gunned they're engines and shot off into the distance to assess to situation. After a number of rai'kor that felt like an age, and no sign of any military retaliation, the order was given to resume advancing. The adverse weather conditions proved to be an unexpected ally, masking the noise of their propulsion systems as the advance party crested the hills surrounding their target. Little did they know that the Tau weren't the only beings interested in this vital piece of infrastructure.

As the star port and the surrounding landscape was revealed the fire caste halted for the second time within the hour. What they saw made no sense to their warp-neutral minds. The freak weather conditions were not coming from the sky, they were emanating from the fields almost directly on the opposite side of the port to them. Although thick fog and smoke billowed everywhere, and would've hindered the visuals of a less advanced race, the black sun filters of the tau easily pierced the smog and what they saw chilled them to the core.

Out of the swirling, tempestuous mists emerged myriad shapes. Some vaguely recognisable to o'Ralais hunter cadre as Astartes, others so alien and twisted they were beyond classification. Foul nightmare creatures apparated out of thin air, their hisses and cries carrying clearly over the stretch of space separating the two forces. Huge war constructs started their ponderous journey towards the outbuildings of the starport, and the Tau commander knew it wouldn't be human resistance to cause them trouble. Over internal comms he gave the final order, and the battle commenced...

(This is my first real attempt at creating a story, so please excuse my amateur ramblings!)

Saturday, 20 April 2013

Starport Scramble - The Mission

This is the first mission of the mini campaign. It should be easy for anyone to replicate, and the fact that it's a starport can easily be changed to a different type of facility such as a military compound, weapons silos etc.

THE ARMIES
Choose armies as per normal, with the exception that no Fortifications are allowed.

THE BATTLEFIELD
The deployment map is fixed as Hammer and Anvil.

An odd number of Imperial Bastions and Skyshield Landing platforms need to be set-up in the middle of the board. These should not encroach on either player's deployment zones.

Set-up remaining terrain either by consensus or using the random method.

DEPLOYMENT
Before deploying their forces, players should first roll for their Warlord Traits, and then deploy.

FIRST TURN
The player who deployed their army first goes first, unless their opponent can Seize the Initiative.

GAME LENGTH
This mission uses variable game length.

VICTORY CONDITIONS
At the end of the game, the player who has scored the most Victory Points wins the game.

Primary Objective
At the end of the game, each Bastion or Landing Pad held by any Infantry model or unit is worth 2 Victory Points to the controller player.

Secondary Objectives
Slay the Warlord, Linebreaker.

MISSION SPECIAL RULES
Night Fighting, Reserves.


The Taking of Thrask - Campaign details.

In my previous post I said I'd return with a closer look at the campaign I'll be running, and here I am! It's set on a planet called Thrask, a small world on the outskirts of the Caerphillax sector towards the Eastern Fringe.

What I'm hoping is that I can, over time, develop this region of space in much the same way as FFG have done with their own private sector of the Imperium. That's for the future though, for now I'm starting small, with just a single planet.

In the previous post I mentioned about how to create your warzone, and that's exactly what I've done. There's five areas of conflict, and if there's no funny business we should be finished in 5 games. Knowing us that'll take a few months to accomplish but at least that'll give me the time to invent the missions and write up the background lore each time.

I'm going to be playing my Tau this time. I haven't picked up any of the new shiny stuff, so my lists will be fairly straight forward (except the XV9's!) and my friend should be using Chaos Marines. I know that he's working on a Heldrake at the moment, and has mentioned a Defiler a couple of times so to be honest I'm shitting myself about being out of my depth. It should prove to be an interesting series of battles, mostly because it'll be the first time we'll have played both using 6th edition codexs.

The first section on the map to be fought over will be the starport as it would be a key strategic asset. The game is scheduled for this Sunday and there will be a couple of posts leading up to it, and a couple of posts afterwards. In the run up there will be the mission briefing, followed certainly by my armylist, possibly one from the Chaos side too. Afterwards there'll be two lore based pieces. One being a short story about the events leading up to the battle, the second being about the battle itself. After that I might do a really quick regular battle rep and show you guys how the campaign is moving along.