Editorial - Edited by Jake Thornton this was the first 'fat Dwarf' weighing in at 128 pages. The other photographed contributors were Adrian Wood, Gavin Thorpe, Ian Pickstock and Steve Anastasoff.
News - This spanned 6 pages and managed to cover new Dwarf Slayers for Fantasy, Ordinatus machines for Epic, an advert for Gaelcon, a page of Necromunda, the Screaming Death Warhammer roadshow, citadel Journal 11, Warhammer Quest Catacombs of Terror and Wardancer Warrior pack, 40k Assassins and Codex Imperial Guard. There's even space to squeeze in a box about what's coming in next month. That's a total of 5 different game systems!
'Eavy Metal - Mike McVey talks about how he goes about creating his dioramas. Most of these are still on display at Warhammer World and I can't wait to head back there on the 1st to get another look at them. The focus for these pages is his Warhammer Quest dungeon. There's plenty of close ups and captions to explain his thinking and processes behind creating something like this.
Questions & Answers - I don't know whether this section was created because the games used to be more complicated back then, or if they knew it was a great help to the community but this is a small collection of questions the now disbanded Roolz Boyz got sent about all the systems.
GW London Grand Re-opening - A one page ad for the newly refurbished store with loads of deals, offers and buddles such as - Buy 3 blisters, get the cheapest free! Amazing!
Wanna Join? - Necromunda had just been released and Andy Chambers wades in with a 6 page overview of the game. The words are brief but very descriptive and full of flavour and the photos of all the new miniatures really showcase the Goliath, Orlock and Cawdor gangs.
Dwarf Tacticus - Jeremy Vetock discusses how he goes about creating and collecting a Dwarf army, a subject close to my heart. He covers background, then links that to actual gameplay with examples, diagrams and tips. He also mentions keeping his own book of Grudges as a record of his armies exploits.
Card Pages - These are two thick card pages printed in full colour containing Treasure cards for WHQ, Epic Army cards and Wargear cards for 40k. These brought back so many memories of all the extra bits you used to need to play the games.
Ordinatus - Gavin Thorpe covers the new Golgotha, Armageddon and Mars pattern war machines for Epic with comprehensive rules for each.
'Eavy Metal Masterclass - Mike McVey answers some of the readers questions such as how to paint dried blood on swords. I guess this must have been invaluable back then before the net was widely available.
Tales of Victory - An interview with someone who isn't a member of the studio. Jervis was asking the questions all about the Chaos Dwarf army and went into quite a lot of detail over the 6 pages with plenty of shots of the army. Possibly a precursor to the current Armies on Parade.
Legions of Steel - This shows it's age now with tanks being so prevalent but back then tanks were a rarity so Ian talks about how to use them in a Guard army.
Tyranid Invasion - Jervis introduces the new 40k campaign to decide the fate of Ichar IV.
A Horror Awakens - Warhammer Quest time and there are three new adventures to take your warriors through. It gives you all the rules and how to incorporate them into a campaign.
Gang Fight! - A gigantic Necromunda battle report between Gav's Goliaths and Rick Priestley's Orlocks. They show the full gang rosters and a two page spread each to explain their choices.There's a double page shot of the board and then each turn has photos, write up and maps to show us the action.
Mail Order - This is a blast from the past, showing prices of the recent releases (£9.99 for a codex) but the exciting part is the bits pages. Effectively a catalogue of all the individual bits from models so you can order them without needing to buy the whole kit. I really miss GWs old mail order department which i suppose has been replaced nowadays with all the internet bits stores.
So overall this was an action packed issue managing to cover so many systems and aspects of the hobby it blew my mind. When I read it years ago I don't think I really appreciated all the articles but now I'm a more rounded gamer it's a different story. If I had to give it a rating I'd maybe go as high as a 9/10!
ps I know some of the photos are the wrong orientation, Blogger seems to be making up it's own decisions!
Awesome article, I remember this issue VERY well and I still own my copy!!
ReplyDeleteGreat series you're starting here. I'm looking forward to more. Wow, WD's used to be awesome didn't they? I keep hoping for some Specialist Games articles in new WD's.
ReplyDeleteSadly this issue was one of many that disappeared when I was at Uni and my brother was heading away travelling. :) I may look in to getting some old copies again myself. I still have about a dozen but none of the 'Fat Dwarf' era. Around how much do these go for Tim?
Oh this was the first white dwarf magazine I ever bought, it introduced me to the world of Games Workshop... I've been looking for the article about creating necromunda terrains for ever, could you possibly be talked into scanning and uploading those pages.... pleeeeease I'll be in your debt forever
ReplyDelete@Scorpius - Thanks mate, I wish I'd kept all my old copies and didn't have to re-purchase them.
ReplyDelete@Drake - Yeah they really were awesome. Despite what I said about it not being about comparing they really do blow the new ones away. I definitely recommend picking some up for the nostalgia. They range from between 1-5 quid. Although the very old ones (pre 100) go for much higher.
Anon - What a great introduction that must've been. Don't think I'll be allowed to upload anything onto the blog however if you want to get in touch privately we could sort something out!
Thanks and I have a neat offer: What Renovations Can You Claim On Tax average home remodel cost
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