At first glance a lot of the 4th edition idiosyncrasies from the previous codex have been ironed out, such as the compulsory Fire Warrior troops, and the restrictions on the special characters. No new races have been coerced into serving the greater good, but what we did get was a fleshed out, well rounded set of new units, and a sensible jiggling of existing entries.
From the front cover all the way through to the end it's a glorious book to look at. The artwork looks great in full colour and the layout is so much easier on the eye with some cool borders and superfluous details. The ease of finding the information has improved, just like all of the 6th ed codexs, with the reference tables being in the correct place, and the myriad weapon and support systems easily findoutable. Which is good because people are going to want to know what your Puretide Engram Chip actually does!
What Bez did after Happy Mondays |
Nothing's changed much in the troops slots except the previously mentioned removal of restrictions, and a couple of point and stat changes.
So stealthy they've disappeared |
Fast attack gets the second standard 6th edition spangly new unit/s, flyers. As with almost every release you get a bomber and an aerial fighter. I'm really liking the look of these, despite them being a complete departure from the Barracuda in terms of looks. Pathfinders get some awesome new drones, I love the idea of slapping the big daddy drone in the top of a Devilfish, reminds me of power rangers combining to create something bigger and better.
If you squint he looks like Greg Wallace with no pudding |
So that's my very brief tour of the tau book, and I'm very happy. Let me know what you think.
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