Saturday 20 April 2013

Starport Scramble - The Mission

This is the first mission of the mini campaign. It should be easy for anyone to replicate, and the fact that it's a starport can easily be changed to a different type of facility such as a military compound, weapons silos etc.

THE ARMIES
Choose armies as per normal, with the exception that no Fortifications are allowed.

THE BATTLEFIELD
The deployment map is fixed as Hammer and Anvil.

An odd number of Imperial Bastions and Skyshield Landing platforms need to be set-up in the middle of the board. These should not encroach on either player's deployment zones.

Set-up remaining terrain either by consensus or using the random method.

DEPLOYMENT
Before deploying their forces, players should first roll for their Warlord Traits, and then deploy.

FIRST TURN
The player who deployed their army first goes first, unless their opponent can Seize the Initiative.

GAME LENGTH
This mission uses variable game length.

VICTORY CONDITIONS
At the end of the game, the player who has scored the most Victory Points wins the game.

Primary Objective
At the end of the game, each Bastion or Landing Pad held by any Infantry model or unit is worth 2 Victory Points to the controller player.

Secondary Objectives
Slay the Warlord, Linebreaker.

MISSION SPECIAL RULES
Night Fighting, Reserves.


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